

I began work on a police station that I will continue to populate with common city props, such as street lamps, mail boxes, and benches. There are only 2 building models, with the 1st being instanced. The second is only slightly modified to make room for the entrance and stairs. So far, the biggest challenge has been deciding how to reuse the same UV space for both models. I've seen other artists do it, so i imagine that it will be an essential skill for me to learn. For example, my friend Alex Underhill has done something that wowed me, where he used the same UV space on a 2048² texture for every model in his scene.
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Little things like this show me that currently I am far from being the artist I want to be. I plan to continue learning these methods as I continue working on this scene. My estimated time to complete this project is 1 month.
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